Autodesk 3ds Max, formerly 3D Studio MAX, is a modeling, animation and rendering package developed by Autodesk Media and Entertainment. Achieve stunning results in less time with Autodesk 3ds Max software. Accelerate your creative workflow and increase your pipeline efficiency with enhanced animation and rendering tools. 3ds Max takes advantage of the latest technology advancements, such as 64-bit workstations, to help you work with ever-increasing amounts of data and more-complex scenes.


HIGHLIGHTS

Course Duration

6 Months

(4 Months course and 2 months Project)

Learners

50000

Delivery Mode

Online

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WHO WILL BENEFIT

The 3D training programs are entirely production based to help participants gain the production skills required to enhance their marketability in the shortest amount of time possible.


3D Model Creator and Animator
Special Effects Professional
Titling Professionals
Professionals working in the field and looking to improve their skills with the latest version of the software
Intermediate-level users looking to improve their current demo reels and marketability
Beginners looking to explore new career options in the 3D animation industry

COURSE CURRICULUM

Phase 1:3Ds Max (1 & 2)
  • 1) How to Start 3ds max
  • 2) Introduction to 3ds max
  • 3) Viewing and navigating 3d space
  • 4) Transforms-Moving, Rotating, and Scaling Objects
  • 5) Creating geometry using standard primitives
    • Box
    • Cone
    • Sphere
    • Cylinder
    • Tube
    • Torus
    • Pyramid
    • Teapot
    • Plane
  • 6) House Exercise (using standard primitives)
  • 7) Table exercise part-I (Using standard Primitives)
  • 8) Table exercise part-II (Using standard Primitives
  • 9) Creating geometry using extended primitives
    • Hedra
    • Torus Knot
    • Chamfer Box
    • ChamferCylinder
    • OilTank
    • Capsule
    • Spindle
    • L-Ext
    • Gengon
    • C-Ext
    • RingWave
    • Hose
    • Prism
  • 10) Bed Exercise
  • 1. Creating Geometry Using Extending Primitives
    • Hedra
    • Torus Knot
    • Chamfer Box
    • Chamfer Cylinder
    • OilTank
    • Capsule
    • Spindle
    • L-Ext
    • Gengon
    • C-Ext
    • RingWave
    • Hose
    • Prism
  • 11) Understanding Viewport Control
Feature Image
Phase 1B
  • 12) Final Galaxy Viewlet
Feature Image
Phase III
  • 13) Creating Geometry Using Splines
    • Creating Line Using Spline
    • Creating Rectangle Using Spline
    • Creating Circle Using Spline
    • Creating Ellipse Using Spline
    • Creating Arc Using Spline
    • Creating NGon Using Spline
    • Creating Star Using Spline
    • Creating Text Using Spline
    • Creating Helix Using Spline
  • 14) Olympics Exercise
Phase 3B
  • 15) EditablePoly
    • Array
    • Extrude from spline
    • Hinge from an edge
  • 16) Creating Models
    • Chair1
    • Chair 2
    • Sofa
    • Sofa with pillow
Feature Image
Feature Image
Phase 4_Online
  • 17) Modifiers
    • Bend
    • Bevel
    • Cross- Section
    • Extrude
    • FFD
    • Lathe
    • Lattice
    • Melt
    • Mirror
    • Noise
    • Optimize
    • Path Deform Binding
    • Push
    • Relax
    • Ripple
    • Skew
    • Slice & caps hole
    • Spherify
    • Squeeze
    • Stretch
    • Caper
    • Cessellate
    • Twist
    • Wave
Phase 5
  • 18) How to animate an object
  • 19) How to render an animation
  • 20) Linking 3
Phase 6B
  • 23) Camera
    • Understanding Camera Parameters
    • Understanding Difference of Camera
  • Communication Skills
Phase 5B
  • 21) Key Concept of Omni Light
  • 22) Photometric light parameters 1
Phase 8
  • 24) Particles Rain
  • 25) Snow
  • 26) Blizard
  • 27) P-Array
  • 28) Super_Spray
  • 29) pf_Source
Feature Image
Phase 7A
  • 40) phase_IXX_Inew
Phase 7B
  • 41) phase_IXX_IInew
Phase 7C
  • 42) Phase_IXX_III.Viewlet
  • 43) Lightning Viewlet
  • 44) Material_1.Viewlet
  • 45) Material_2.Viewlet
Phase 9
  • 30) Reactor_Cloth.New
Phase 1B Checked
  • 32) Metal Effect
    • Solid Glass
  • 33) Glass Effect
  • 34) Water Effect
  • 35) Max_Multisub_Materialnew
    • Mirror Effect
  • 36) Colgate_Tex
  • 37) Advanced Effect
  • 38) Bump_Cellular_Map
  • 39) Final Galaxy Viewlet
Phase 10
  • 31) Reactor_Soft_Bodynew